Mystery of the Temples Serpent 0700) through #80 (
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0700) through #80 (
in which players create their ranger
if Rasputin started the turn untapped
1x Flame-thrower Team (Mid War)Miniatures are supplied unpainted and assembly may be required
laying waste to all who oppose them and gathering a hoard of riches for their dread queen
Mystery of the Temples Serpent 0700) through #80 (Mysterious temples call for exploration by brave adventurers. Powerful arcane runes were hidden in these ancient and magical ruins protected by dark and deadly curses. As a Curse Breaker, you must collect and fuse the crystals in the correct order to release the powerful magic within, and break the dark curses! Contents: 5 Temple Cards10 Wilderness Cards20 Rune Cards6 Objective Cards4 Crystal Grids60 Crystals4 Curse Breakers24 Player Markers1 Scoring